Flux Ircam Verb V3 (Download) State Of The Art Room Acoustics And Reverberation on Productcaster.

Flux Ircam Verb V3 (Download) State Of The Art Room Acoustics And Reverberation

Following a decade of intense research by the Acoustic and Cognitive Spaces Team at IRCAM, the Ircam Verb v3 introduce state of the art techniques for room acoustics simulation utilizing advanced perceptive models, concealing the complexity behind the actual reverb algorithms, all in order to provide an intuitive experience for the user. Ircam Verb v3 IRCAM State of the art room acoustics simulation and reverberation, advanced perceptive models providing an intuitive user experience. Preset and Parameter Handling * Preset/Parameter slots To enhance the workflow the two Preset/Parameter slots, A and B, can be loaded with two full set of parameters at the same time. Apart from saving each preset, a “Global Preset” containing both the A and B settings, and the position of the “Morphing Slider”, can be saved. * Parameter Morphing Slider with Automation The Morphing Slider provides morphing between the parameter settings of slot A/B allowing for really creative and useful real-time tweaking. Enabling the Automation control button exposes the Morphing Slider to the host automation. Channel Routing Matrix Ircam Verb v3 provides ten input and output channels presenting the option for reverberation processing in multi-channel and surround formats, including Dolby Atmos. With a built in Input/Output (I/O) routing matrix instant flexibility is provided for configuring the I/O in relation to the physical audio monitoring in the control room. General Reverb Controls and Display Graphical representation of the Early, Cluster and Reverb with controls for High density (standard/high density reverberation engine), Early, Cluster and Reverb On/Solo controls, and Room Size, Reverb Start and Reverb Gain controls. Room, Early, Cluster and Reverb Filters A set of 3-band filters applied to each part of the time structure for fine tuning the reverberation characteristics Reverb Options Creative reverb options including; Infinite (“deep-freezing” the reverb). Air Absorption/Roll Freq. simulates the frequency dependent air absorption. Modal Density, the frequency “smoothness” of the Verb engine. Panning, virtual source panning-direction offset. Width, panning width. Diffuseness, the directional information of the reverberation. Early (Time Structure) Early Time Structure controls, with Early shape controlling the amplitude rise or fall of early reflections, Early Min controlling the time at which the early reflections start to appear, Early Max controlling the time at which the early reflections cease to appear and Early Distribution controlling the way early reflections are scattered in time. Cluster (Time Structure) Cluster Time Structure controls, with Cluster Min controlling the time at which the Cluster start to appear, Cluster Max controlling the time at which the Cluster cease to appear and Cluster Distribution controlling the way the Cluster is scattered in time. Highlights * Up to 10 channels Input/Output with support for Dolby Atmos * Pro Tools HD 7.1.2 & 7.0.2 Dolby Atmos Bus Support * Channel Routing Matrix for routing the I/O channels depending on the actual control room monitor setup (for surround/multichannel use). * Input/Output Gain (-/+ 12 dB) for adjusting the levels before and after processing. * Dry/Wet control for blending the original signal with the processed signal. * True bypass control routing the incoming signal direct to the output for a smooth transition between clean and processed signal * Graphical representation of Early, Cluster and Reverb. Room Size. * High density setting for selecting standard/high density reverberation engine. * Decay Time controls for adjusting the decay time as well as the relative decay time of the * High/Mid/Low frequencies explicitly. * A set of 3-band filters applied to each part of the time structure for fine tuning the reverberation characteristics. * Creative Perceptual Reverb Options parameters; * Infinite (“deep-freezing” the reverb) * Air Absorption/Roll Freq. simulates the frequency dependent air absorption. * Modal Density, the frequency “smoothness” of the reverb engine * Panning, virtual source panning-direction offset * Width, panning width * Diffuseness, the directional information of the reverberation. * Open Sound Control Support System Requirements PC * Windows – 7 SP1, 8.1 and 10, all in 64 bits only. * A graphic card fully supporting OpenGL 2.0 is required. USB displays are not supported. * Windows: If your computer has an ATi or NVidia graphics card, please assure the latest graphic drivers from the ATi or NVidia website are installed. Mac * Mac OS X (Intel) – All versions from 10.11 (64bit only) * A graphic card fully supporting OpenGL 2.0 is required. USB displays are not supported. * Mac OS X: OpenGL 2. - Flux Ircam Verb V3 (Download) State Of The Art Room Acoustics And Reverberation

Flux Ircam Verb V3 (Download) State Of The Art Room Acoustics And Reverberation on Productcaster.

Flux Ircam Verb V3 (Download) State Of The Art Room Acoustics And Reverberation

Following a decade of intense research by the Acoustic and Cognitive Spaces Team at IRCAM, the Ircam Verb v3 introduce state of the art techniques for room acoustics simulation utilizing advanced perceptive models, concealing the complexity behind the actual reverb algorithms, all in order to provide an intuitive experience for the user. Ircam Verb v3 IRCAM State of the art room acoustics simulation and reverberation, advanced perceptive models providing an intuitive user experience. Preset a...

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